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small games with a bit more
"Short in stature, tall in power, narrow of purpose and wide of vision."


Violence in our Video Game
"even as mithril was the foundation of their wealth, so also it was their destruction: they delved too greedily and too deep, and disturbed that from which they fled" --Gandalf We’re making a violent game. That choice is a pretty huge departure from CRUFT, where not just violence, but conflict even, is absent. I’m proud that we made a game that didn’t need guns or combat. So why drink from this well that the video game industry visits so often? That’s the topic I wanted to ha
Will Holland


Worldcraft
We're working on our next game! It's about dwarves that are also samurai-- it's SAMURAI DWARVES! Concept art by Luke Beatrice. When Luke told me that he studied Kurosawa in school, I knew we were in good hands. I'm stoked about these concepts, and with spring starting to hit me, I'm just going to let that enthusiasm flow, no filter. Grab onto something! Dwarves would be the best fantasy race to hang out with. They aren't aloof like elves. A dwarf would come to your cookout. T
Will Holland


Still Burning That Cruft
It has been a bit since I last wrote something down here so let's remedy that. The new level is lots of fun and pretty difficult. What better place to homestead than the town dump. Yup! Cruft is still puttering along that long, rural road to greatness. We cooked up a new level that flips the game around on its head. Most of the folks you trade with are willing to give you stuff for free... as long as you take their Cruft with it. It is a fun take on the game's economy. As a d

Matthew Zimmitti
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